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Titrer:Mathematics for 3D Game Programming and Computer Graphics
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TÉLÉCHARGER PDF/EPUB Livres | Pages: 624 | Release: 2011-06-02 | Author: Eric Lengyel

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Mathematics for 3D Game Programming and Computer Graphics Addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. This title is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. It also covers areas such as vector geometry and linear algebra, and then progresses to 3D game programming. Full description

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